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Work in progress (V0.5)
Written by Stefan Hendriks   
Saturday, 07 August 2010
Upgrades are almost finished now. Fixed some issues with loading the INI files (regression while refactoring). Some more noticable fix is that the audio playback will be better. Sometimes you would not hear any sounds (when a lot of the same sample was being played). 

Also, I've added a bunch of new skirmish maps as well. Maps with a custom height (ie, not 64 cells) crash the game now. I will need to fix that before I can release anything.
Little milestone
Written by Stefan Hendriks   
Monday, 02 August 2010
I have just checked in some code that finally makes d2tm a bit more playable again: it is possible to build a base again and construct units. Although i have to take care of some details, the new rewritten code on that aspect surely comes together now.

Building a base using queuing is surely easier (and faster)!

Again, you can follow these things by watching the SVN change log.
Did you know? : New sidebar @ Youtube
Written by Stefan Hendriks   
Sunday, 01 August 2010
I've worked on the sidebar for the upcoming 0.5. At youtube I've put up a tiny video of it (it is still in progress), see it here


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