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Written by Stefan Hendriks
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Thursday, 09 August 2007 |
I have been toying around with SDL and getting SH to a reasonable state, ahum. It all works out well.
I believed SDL gave me more speed for 2D blitting, and i was mistaken. This does not mean i will stop SH; not at all. However, i did get the source of D2TM from google code and i will probably fix it up and make a final release.
Somehow I hate that i still haven't finished this thing after 4 rewrites; some serious coding have to be done soon :)
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